Designing Creatures And Characters: How To Build An Artist's Portfolio For Video Games, Film, Animation And More
Designing Creatures And Characters: How To Build An Artist's Portfolio For Video Games, Film, Animation And More
Couldn't load pickup availability
Share
Author
Author
Mark Tarot Holmes / Марк Таро Холмс
Dimension
Dimension
203x254mm (8'x10')
ISBN
ISBN
9781440344091
Format
Format
Hardcover
Language
Language
English
Page Count
Page Count
192
Publisher
Publisher
F&W Publications
Year of book publication
Year of book publication
2016
Designing Creatures And Characters: How To Build An Artist's Portfolio For Video Games, Film, Animation And More
Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination.
The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine.
Unlock the Secrets to Character and Creature Design
- Follow the creature design process from start to finish: 35 projects are divided into 4 challenge levels, ranging from brainstorming and drawing character blueprints to completing market-ready illustrations. As the levels advance, the projects become more complex.
- Learn to solve design problems: Every project introduces you to an open-ended fictional assignment inspired by industry experience. Each project has a list of minimum deliverables--the basics to get to the next stage--plus bonus goals. You receive virtual merit badges for each achievement you complete.
- Think like a pro: Over the 155 possible artistic achievements, you'll be asked to find a solution to every type of conceptual problem you might encounter as a professional creature or character designer.
- Build your portfolio: Work toward creating an outstanding portfolio. Improve your skills and push yourself to create a fine-tuned presentation that could get you your eventual dream job.
SPECIFICATIONS:
Author:Mark Tarot Holmes - Марк Таро Холмс
Publisher:F&W Publications
Language:English
Publication Date:2016
Number of pages:192 pst
Format:Hardcover
Width:203 mm / 8'
Height:254 mm / 10'
Weight:980 g
ISBN:9781440344091
