AI For Games, Third Edition
AI For Games, Third Edition
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Author
Author
Ian Millington / Ян Миллингтон
Dimension
Dimension
191x235mm (7,5'x9,3')
ISBN
ISBN
9780367670566
Format
Format
Paperback
Language
Language
English
Page Count
Page Count
1030
Publisher
Publisher
Taylor & Francis
Year of book publication
Year of book publication
2020
AI For Games, Third Edition
AI is an integral part of every video game and this book helps game developers keep up with the constantly evolving technological advances to create robust AI.
The authors draw on their considerable experience and uses case studies from real games to provide a complete reference. Also included are exercises so readers can test their comprehension and understanding of the concepts and practices presented.
This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. It helps experienced game developers learn new techniques and provides students with a solid understanding of game AI that will help them jumpstart their careers.
SPECIFICATIONS:
Author:Ian Millington - Ян Миллингтон
Publisher:Taylor & Francis
Language:English
Publication Date:2020
Number of pages:1030 pst
Format:Paperback
Width:191 mm / 7,5'
Height:235 mm / 9,3'
Weight:1980 g
ISBN:9780367670566