The Art Of Game Design. A Book Of Lenses
The Art Of Game Design. A Book Of Lenses
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Author
Author
Jesse Shell / Джесси Шелл
Dimension
Dimension
191x233mm (7,5'x9,2')
ISBN
ISBN
9781138632059
Format
Format
Paperback
Language
Language
English
Page Count
Page Count
652
Publisher
Publisher
CRC Press
Year of book publication
Year of book publication
2019
The Art Of Game Design. A Book Of Lenses
The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.
Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask yourself as you build, play and change your game until you finalise your design.
This latest third edition includes examples from new VR and AR platforms as well as from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.
Whatever your role in video game development an understanding of the principles of game design will make you better at what you do. For over 10 years this book has provided inspiration and guidance to budding and experienced game designers - helping to make better games faster.
SPECIFICATIONS:
Author:Jesse Shell - Джесси Шелл
Publisher:CRC Press
Language:English
Publication Date:2019
Number of pages:652 pst
Format:Paperback
Width:191 mm / 7,5'
Height:233 mm / 9,2'
Weight:1326 g
Illustrations:Colored
ISBN:9781138632059