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Arcade Game Typography

Arcade Game Typography

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Arcade Game Typography

Arcade Game Typography presents readers with a fascinating new world of typography - the pixel typeface.

Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas.

Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented `outsider typography' movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use.

Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems.

The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist.

Unlike print typefaces, pixel type often has bold colour `baked in' to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.

SPECIFICATIONS:

Author:Toshi Omagari - Тоши Омагари

Publisher:Thames and Hudson

Language:English

Publication Date:2019

Number of pages:272 pst

Format:Paperback

Width:167 mm / 6,6'

Height:228 mm / 9'

Weight:892 g

Illustrations:Colored

ISBN:9780500021743

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