Arcade Game Typography
Arcade Game Typography
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Author
Author
Toshi Omagari / Тоши Омагари
Dimension
Dimension
167x228mm (6,6'x9')
ISBN
ISBN
9780500021743
Format
Format
Paperback
Language
Language
English
Page Count
Page Count
272
Publisher
Publisher
Thames and Hudson
Year of book publication
Year of book publication
2019
Arcade Game Typography
Arcade Game Typography presents readers with a fascinating new world of typography - the pixel typeface.
Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas.
Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented `outsider typography' movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use.
Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems.
The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist.
Unlike print typefaces, pixel type often has bold colour `baked in' to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.
SPECIFICATIONS:
Author:Toshi Omagari - Тоши Омагари
Publisher:Thames and Hudson
Language:English
Publication Date:2019
Number of pages:272 pst
Format:Paperback
Width:167 mm / 6,6'
Height:228 mm / 9'
Weight:892 g
Illustrations:Colored
ISBN:9780500021743
